Month: April 2011
Prezi from a lecture I did on the moral panics surrounding violent video games. The lecture is intended to lead to a discussion on the merits of regulating the supply of and access to games with violent/disturbing content, hence the ambiguity of the position.
I recently discovered this white paper by Tim O’Reilly and John Battelle – two of the major gurus of web 2.0 and search respectively. Plenty of interesting information and ideas to chew on, but what really caught my attention is their discussion of the notions of information shadows and deep context learning by database algorithms. It is fairly banal to observe that each of us consists of multiple identity-layers, but how do you teach a database to make the meta-connections between these disparate pieces of data? And what happens when you teach it that? I need to think more about this but it seems an argument could be made that at a certain meta-level the subject-object divide becomes inconsequential; in other words, the difference between a human and an object is a function of their ‘entanglement networks’.
Prezi from my lecture on modding and machinima – just a general overview really, with an extended segment on the Total War series [because that’s what I play] and the twcenter modding community. In the lecture I also demonstrate some basic modding through the descr.strat files [not in the prezi though].